I did a quick review of this creative game!
A downloadable Mörk Borg Supplement
"In a land dying a slow death at the hands of irrefutable prophecy, the thread of reality unravels. As the universe-that-was frays at the seams, more horrifying truths manifest.
Writhing with eldritch hatred is the QVKEMOTHER:
SHUB-NECHURATH reaches out across the cosmic void. Her infinite armies stand poised to bring this realm under her sway. She has heard rumours of the Two-Headed Basilisks and seeks to unseat their power, disprove their apocalypse and usher in one of her own."
QVKE BORG is an unofficial expansion compatible with MÖRK BORG. It’s inspired by the atmospheric, action-packed shooter videogames of the early 1990s. If you ever wanted to bring ROCKET LAUNCHERS into your bleak fantasy role-playing game, this is the book for you.
Forget the spiked flail – we've got EXPLOSIVES, BUCKSHOT and LIGHTNING!
The QVKE BORG book is A5, about 40-ish pages and contains:
- A bestiary containing 13 MONSTERS ready to drop straight into bloody combat
- Writeups on two god-like horrors: CHTHON and SHUB-NECHURATH
- A new character class, the SLIPGATE RANGER
- An armoury of 8 WEAPONS to bring industrialised carnage to the Doomed Dimension and Dying Lands alike
- 5 RANDOM TABLES and snippets of lore for good measure, to get those Game Master juices flowing
- Artwork by Johan Nohr, Daniel Vega, Vil and more!
- I definitely mentioned the ROCKET LAUNCHERS, right?
QVKE BORG is available in print at EXALTED FUNERAL!
qvke borg is an independent production by Bird Silhouette Games and is not affiliated with Ockult Örtmästare Games or Stockholm Kartell. It is published under the MÖRK BORG Third Party License.
MÖRK BORG is copyright Ockult Örtmästare Games and Stockholm Kartell.
In order to download this Mörk Borg Supplement you must purchase it at or above the minimum price of $10 USD. You will get access to the following files:
Support this Mörk Borg Supplement at or above a special price point to receive something exclusive.
If you're in need and can't afford a copy, help yourself to a community copy of the digital edition of Qvke Borg.
Each digital sale will add a new copy to the pool.
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Got a copy through one of the Ukraine bundles and fell in love. Such a wonderful expansion. I want to lead a just started local MB game into this setting. (I'm working on acquiring some figures for play aids, and maybe as Forbidden Psalm use)
One question though, on the Treasure Table (pg 30) you can find schematics for a weapon (roll d8+2) but what does a roll of 9 or 10 get you? I know I can just make this up, just as I can just change it to a d6+2 roll, but I was curious if the author had something specific in mind that I just haven't noticed?
Hey! Thanks for checking it out, and for the kind words <3
This is probably an oversight on my part, d6+2 as you say. A thought that just came to me could be an upgrade to the Nailguns to fire the Lava Nails from one of the expansion packs, or the plasma gun weapon... I didn't do anything from the expansions so maybe that's something I should whip up some time.
Qvke Borg is a Mork Borg expansion that adapts the setting to something like that of the PC game Quake.
The PDF is 44 pages, with some of the strongest art I've seen in any Mork Product. Every page is atmospheric and gorgeous. The images drip. The monsters are evocative. There's a cosplay photo worked in, and somehow it doesn't clash.
Layout-wise, this is in the classic Mork Borg style, so visual impression is emphasized over readability. However, the readability is still good. There wasn't anything I really had to squint and puzzle over.
Content-wise, there's a lot going on here. A good chunk of the book is full-page, lavishly illustrated monsters (a lot of which have mechanics that emphasize their persistence,) but there's also some cool lore linking the setting to the dying world, a new class (which is risky but has high damage potential,) new weapons (which don't disrupt the damage scaling of the core game,) new traps, and new trinkets.
There isn't an adventure, but the setting is naturally modular, and it's easy to play through a bunch of slipgate-linked randomly generated mini-dungeons.
Overall, if you enjoy Mork Borg, if you have a fondness for Quake, if you dig good art and layout, and if you want to add rocket jumps to your game, this is a fantastic pick.
Just bought my copy from Exalted Funeral, and perused the PDF. Awesome work! Can't wait to add this to my collection of MB stuff.
An excellent idea and great project ... I'm so excited, I could rocket jump right now!